"Designed for use inside nebula, this cruiser lacks sensors and relies instead on the guile and cunning of its Slug outlaw crew and its anti-personnel guns." Starting Crew: 1 Engi, 1 Mantis, 1 Lanius."With a large teleporter and weapons designed to impede enemy crew, this pirateer is deadly in the hands of a capable boarding party." "This pirateer encourages sending massive boarding parties and keeping strong defenses." "This pirateer is designed to enhance its crew for close combat missions." Instead it relies on its Zoltan crew and Backup Battery." "The designer of this factory ship was not willing to spend the money for a decent reactor. "This ship starts with a weakened Shield system and must rely on its supershield."
"The Zoltan's advanced weapon and field generation technology give this ship an edge during each battle."
Starting Crew: 1 Human, 2 Zoltan, 1 Mantis."With a Flak Artillery weapon and an improved Clonebay, only the most suicidal of infantry chooses to fly on this requisition ship." Starting Crew: 1 Human, 1 Zoltan, 1 Slug."This ship starts with additional Artillery power, encouraging heavy reliance on the beam." Starting Crew: 1 Human, 1 Mantis, 1 Rock, 1 Engi."Once a training ship, this vessel has been refit with the latest in Federation technology: an advanced beam weapon that pierces through shields." "The Engi were quick to adapt to the sudden surge of hacking technology - this science vessel is the result of their efforts." "Heavily understaffed, this mining vessel relies on drones and AI avatars to keep the ship running." "Although it may look like a pile of junk loosely held together, this well designed medical ship relies on drones and ion weaponry." It can clone lost crewmembers and stun enemies."
"This model was modified by pirates to utilize newly discovered technology.